I'm a junior game and software developer.
I'm a Junior Games/Software Developer with around 5 years of experience in creating fun and engaging games and software. I love working with popular game engines like Unity and Unreal Engine, and my programming skills include C++, C#, and Pyhton.
As a developer, I'm always looking for new challenges and opportunities to learn and grow. I specialize in creating games and software that captivate players, and I believe that every project I work on is a chance to make something truly special.
Outside of work, you can find me playing video games, making my own games, and playing chess. I love exploring new technologies and techniques, and I'm always eager to learn more about the latest trends in game development.
Some of my skills include designing game mechanics, programming gameplay features, creating user interfaces, and implementing audio and visual effects. I'm also familiar with game development workflows, such as version control, project management, and testing.
Tin is a lightweight and efficient programming language for embedded systems, designed for the RISC-V instruction set architecture.
Simplistic group website presenting projects & blogs using HTML, CSS, and Javascript.